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| Outcome | Advantaged | Disadvantaged |
|---|---|---|
| Advantaged surrender win | 4 | 1 |
| Advantaged escape win | 3 | 2 |
| Disadvantaged surrender win | 0 | 5 |
| Disadvantaged escape win | 1 | 4 |
| Draw | 2 | 3 |
Fleet fights create one rating result per opposing pair. A 2v3 produces six results; teammates do not count as opponents. Draws count as a scoring win for the disadvantaged side.
| Match Outcome | Winner Score | Loser Score |
|---|---|---|
| Advantaged team wins by opponent surrender | 4 | 1 |
| Advantaged team wins by opponent escape | 3 | 2 |
| Disadvantaged team wins by opponent surrender | 5 | 0 |
| Disadvantaged team wins by opponent escape | 4 | 1 |
| Draw (Disadvantaged team considered winner) | 3 | 2 |
Duration (months): 3 (default).
Minimum unique opponents to qualify for the leaderboard: 4 (default).
Start date and end date are set when creating the season.
Ratings are computed by a Colley matrix, weighted by the points awarded (en.wikipedia.org/wiki/Colley_Matrix). Ratings represent the estimated probability of achieving an average win against the average opponent. After each match, these relative ratings are re-calculated for all pilots in the league.
Questions and feedback should be directed to Kijn Kalad.
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